

At the bottom, there should be a “TTT Weapon Placer” entry, if the addon was installed correctly. Open the sandbox Spawn Menu, default is Q, and you should see a long list of tools on the right side. Using noclip to get around is useful as well. In fact, you could freeze physics entities to prevent making mistakes. You have to act a bit like the world is in a frozen state. When playing the map, the gun will be spawned by TTT in that position, but the barrel won’t be lying there. If, for example, you push over a barrel, and then place a gun on the lying barrel, things could get weird. You may still see the weapons right now in sandbox, so you can either choose to use the Remover to get rid of them, or just ignore them.įor the most part, you should try not changing anything about the map. First you should know that any existing weapons (for example on HL2DM maps) will be removed by TTT when the map is loaded in the gamemode. Once you’re on the map in sandbox, you can start placing some spawns. The tool will not work properly in multiplayer. Make sure the game is set to the “sandbox” gamemode. Open the new game menu, and select the map you want to create spawnpoints on.

Just hit the subscribe button and you’ll have it in Garry’s Mod as an addon, and you can move on to the next section right away. You can grab the TTT Weapon Placer tool from the Steam Workshop. You won’t have this problem with maps for which TTT does not include a re-arm script. You can avoid this by moving or renaming the included script for the map located in /garrysmod/gamemodes/terrortown/content/maps, for example changing “de_dust_ttt.txt” to “de_dust_ttt_original.txt”. NOTE: You may run into a problem where your own re-arm script for a CS:S map (like de_dust) is ignored and the game always loads the script that is included with TTT. We can fix that by making a re-arm script. Being a standard CS:S map it does not have any TTT weapons, no ammo, and really boring player spawn locations by default (though TTT includes a re-arm script for it).

In this guide I will go through the basic process by placing some guns and stuff, in this case on the CS:S map de_dust. Placing those scripts on a server will apply the new spawns when the map is loaded. The system works by creating what are called “re-arm scripts” (because you are placing new weapons, hence the term re-arming) using the TTT Weapon Placer tool in Gmod’s Sandbox mode. This is primarily useful for taking a map not created for the gamemode and making it playable in TTT. Now you have the cheating console enabled and you just have to press “~” to open the console while playing.TTT has a system for creating or modifying the weapon and player spawns of a map.
